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/* * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #ifndef _UAPI_I915_DRM_H_ #define _UAPI_I915_DRM_H_ #include <drm/drm.h> /* Please note that modifications to all structs defined here are * subject to backwards-compatibility constraints. */ /** * DOC: uevents generated by i915 on it's device node * * I915_L3_PARITY_UEVENT - Generated when the driver receives a parity mismatch * event from the gpu l3 cache. Additional information supplied is ROW, * BANK, SUBBANK, SLICE of the affected cacheline. Userspace should keep * track of these events and if a specific cache-line seems to have a * persistent error remap it with the l3 remapping tool supplied in * intel-gpu-tools. The value supplied with the event is always 1. * * I915_ERROR_UEVENT - Generated upon error detection, currently only via * hangcheck. The error detection event is a good indicator of when things * began to go badly. The value supplied with the event is a 1 upon error * detection, and a 0 upon reset completion, signifying no more error * exists. NOTE: Disabling hangcheck or reset via module parameter will * cause the related events to not be seen. * * I915_RESET_UEVENT - Event is generated just before an attempt to reset the * the GPU. The value supplied with the event is always 1. NOTE: Disable * reset via module parameter will cause this event to not be seen. */ #define I915_L3_PARITY_UEVENT "L3_PARITY_ERROR" #define I915_ERROR_UEVENT "ERROR" #define I915_RESET_UEVENT "RESET" /* Each region is a minimum of 16k, and there are at most 255 of them. */ #define I915_NR_TEX_REGIONS 255 /* table size 2k - maximum due to use * of chars for next/prev indices */ #define I915_LOG_MIN_TEX_REGION_SIZE 14 typedef struct _drm_i915_init { enum { I915_INIT_DMA = 0x01, I915_CLEANUP_DMA = 0x02, I915_RESUME_DMA = 0x03 } func; unsigned int mmio_offset; int sarea_priv_offset; unsigned int ring_start; unsigned int ring_end; unsigned int ring_size; unsigned int front_offset; unsigned int back_offset; unsigned int depth_offset; unsigned int w; unsigned int h; unsigned int pitch; unsigned int pitch_bits; unsigned int back_pitch; unsigned int depth_pitch; unsigned int cpp; unsigned int chipset; } drm_i915_init_t; typedef struct _drm_i915_sarea { struct drm_tex_region texList[I915_NR_TEX_REGIONS + 1]; int last_upload; /* last time texture was uploaded */ int last_enqueue; /* last time a buffer was enqueued */ int last_dispatch; /* age of the most recently dispatched buffer */ int ctxOwner; /* last context to upload state */ int texAge; int pf_enabled; /* is pageflipping allowed? */ int pf_active; int pf_current_page; /* which buffer is being displayed? */ int perf_boxes; /* performance boxes to be displayed */ int width, height; /* screen size in pixels */ drm_handle_t front_handle; int front_offset; int front_size; drm_handle_t back_handle; int back_offset; int back_size; drm_handle_t depth_handle; int depth_offset; int depth_size; drm_handle_t tex_handle; int tex_offset; int tex_size; int log_tex_granularity; int pitch; int rotation; /* 0, 90, 180 or 270 */ int rotated_offset; int rotated_size; int rotated_pitch; int virtualX, virtualY; unsigned int front_tiled; unsigned int back_tiled; unsigned int depth_tiled; unsigned int rotated_tiled; unsigned int rotated2_tiled; int pipeA_x; int pipeA_y; int pipeA_w; int pipeA_h; int pipeB_x; int pipeB_y; int pipeB_w; int pipeB_h; /* fill out some space for old userspace triple buffer */ drm_handle_t unused_handle; __u32 unused1, unused2, unused3; /* buffer object handles for static buffers. May change * over the lifetime of the client. */ __u32 front_bo_handle; __u32 back_bo_handle; __u32 unused_bo_handle; __u32 depth_bo_handle; } drm_i915_sarea_t; /* due to userspace building against these headers we need some compat here */ #define planeA_x pipeA_x #define planeA_y pipeA_y #define planeA_w pipeA_w #define planeA_h pipeA_h #define planeB_x pipeB_x #define planeB_y pipeB_y #define planeB_w pipeB_w #define planeB_h pipeB_h /* Flags for perf_boxes */ #define I915_BOX_RING_EMPTY 0x1 #define I915_BOX_FLIP 0x2 #define I915_BOX_WAIT 0x4 #define I915_BOX_TEXTURE_LOAD 0x8 #define I915_BOX_LOST_CONTEXT 0x10 /* * i915 specific ioctls. * * The device specific ioctl range is [DRM_COMMAND_BASE, DRM_COMMAND_END) ie * [0x40, 0xa0) (a0 is excluded). The numbers below are defined as offset * against DRM_COMMAND_BASE and should be between [0x0, 0x60). */ #define DRM_I915_INIT 0x00 #define DRM_I915_FLUSH 0x01 #define DRM_I915_FLIP 0x02 #define DRM_I915_BATCHBUFFER 0x03 #define DRM_I915_IRQ_EMIT 0x04 #define DRM_I915_IRQ_WAIT 0x05 #define DRM_I915_GETPARAM 0x06 #define DRM_I915_SETPARAM 0x07 #define DRM_I915_ALLOC 0x08 #define DRM_I915_FREE 0x09 #define DRM_I915_INIT_HEAP 0x0a #define DRM_I915_CMDBUFFER 0x0b #define DRM_I915_DESTROY_HEAP 0x0c #define DRM_I915_SET_VBLANK_PIPE 0x0d #define DRM_I915_GET_VBLANK_PIPE 0x0e #define DRM_I915_VBLANK_SWAP 0x0f #define DRM_I915_HWS_ADDR 0x11 #define DRM_I915_GEM_INIT 0x13 #define DRM_I915_GEM_EXECBUFFER 0x14 #define DRM_I915_GEM_PIN 0x15 #define DRM_I915_GEM_UNPIN 0x16 #define DRM_I915_GEM_BUSY 0x17 #define DRM_I915_GEM_THROTTLE 0x18 #define DRM_I915_GEM_ENTERVT 0x19 #define DRM_I915_GEM_LEAVEVT 0x1a #define DRM_I915_GEM_CREATE 0x1b #define DRM_I915_GEM_PREAD 0x1c #define DRM_I915_GEM_PWRITE 0x1d #define DRM_I915_GEM_MMAP 0x1e #define DRM_I915_GEM_SET_DOMAIN 0x1f #define DRM_I915_GEM_SW_FINISH 0x20 #define DRM_I915_GEM_SET_TILING 0x21 #define DRM_I915_GEM_GET_TILING 0x22 #define DRM_I915_GEM_GET_APERTURE 0x23 #define DRM_I915_GEM_MMAP_GTT 0x24 #define DRM_I915_GET_PIPE_FROM_CRTC_ID 0x25 #define DRM_I915_GEM_MADVISE 0x26 #define DRM_I915_OVERLAY_PUT_IMAGE 0x27 #define DRM_I915_OVERLAY_ATTRS 0x28 #define DRM_I915_GEM_EXECBUFFER2 0x29 #define DRM_I915_GET_SPRITE_COLORKEY 0x2a #define DRM_I915_SET_SPRITE_COLORKEY 0x2b #define DRM_I915_GEM_WAIT 0x2c #define DRM_I915_GEM_CONTEXT_CREATE 0x2d #define DRM_I915_GEM_CONTEXT_DESTROY 0x2e #define DRM_I915_GEM_SET_CACHING 0x2f #define DRM_I915_GEM_GET_CACHING 0x30 #define DRM_I915_REG_READ 0x31 #define DRM_I915_GET_RESET_STATS 0x32 #define DRM_I915_GEM_USERPTR 0x33 #define DRM_I915_GEM_CONTEXT_GETPARAM 0x34 #define DRM_I915_GEM_CONTEXT_SETPARAM 0x35 #define DRM_IOCTL_I915_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT, drm_i915_init_t) #define DRM_IOCTL_I915_FLUSH DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLUSH) #define DRM_IOCTL_I915_FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLIP) #define DRM_IOCTL_I915_BATCHBUFFER DRM_IOW( DRM_COMMAND_BASE + DRM_I915_BATCHBUFFER, drm_i915_batchbuffer_t) #define DRM_IOCTL_I915_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_IRQ_EMIT, drm_i915_irq_emit_t) #define DRM_IOCTL_I915_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_IRQ_WAIT, drm_i915_irq_wait_t) #define DRM_IOCTL_I915_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GETPARAM, drm_i915_getparam_t) #define DRM_IOCTL_I915_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_I915_SETPARAM, drm_i915_setparam_t) #define DRM_IOCTL_I915_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_ALLOC, drm_i915_mem_alloc_t) #define DRM_IOCTL_I915_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_I915_FREE, drm_i915_mem_free_t) #define DRM_IOCTL_I915_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT_HEAP, drm_i915_mem_init_heap_t) #define DRM_IOCTL_I915_CMDBUFFER DRM_IOW( DRM_COMMAND_BASE + DRM_I915_CMDBUFFER, drm_i915_cmdbuffer_t) #define DRM_IOCTL_I915_DESTROY_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_I915_DESTROY_HEAP, drm_i915_mem_destroy_heap_t) #define DRM_IOCTL_I915_SET_VBLANK_PIPE DRM_IOW( DRM_COMMAND_BASE + DRM_I915_SET_VBLANK_PIPE, drm_i915_vblank_pipe_t) #define DRM_IOCTL_I915_GET_VBLANK_PIPE DRM_IOR( DRM_COMMAND_BASE + DRM_I915_GET_VBLANK_PIPE, drm_i915_vblank_pipe_t) #define DRM_IOCTL_I915_VBLANK_SWAP DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_VBLANK_SWAP, drm_i915_vblank_swap_t) #define DRM_IOCTL_I915_HWS_ADDR DRM_IOW(DRM_COMMAND_BASE + DRM_I915_HWS_ADDR, struct drm_i915_gem_init) #define DRM_IOCTL_I915_GEM_INIT DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_INIT, struct drm_i915_gem_init) #define DRM_IOCTL_I915_GEM_EXECBUFFER DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER, struct drm_i915_gem_execbuffer) #define DRM_IOCTL_I915_GEM_EXECBUFFER2 DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER2, struct drm_i915_gem_execbuffer2) #define DRM_IOCTL_I915_GEM_PIN DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_PIN, struct drm_i915_gem_pin) #define DRM_IOCTL_I915_GEM_UNPIN DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_UNPIN, struct drm_i915_gem_unpin) #define DRM_IOCTL_I915_GEM_BUSY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_BUSY, struct drm_i915_gem_busy) #define DRM_IOCTL_I915_GEM_SET_CACHING DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_SET_CACHING, struct drm_i915_gem_caching) #define DRM_IOCTL_I915_GEM_GET_CACHING DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_GET_CACHING, struct drm_i915_gem_caching) #define DRM_IOCTL_I915_GEM_THROTTLE DRM_IO ( DRM_COMMAND_BASE + DRM_I915_GEM_THROTTLE) #define DRM_IOCTL_I915_GEM_ENTERVT DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_ENTERVT) #define DRM_IOCTL_I915_GEM_LEAVEVT DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_LEAVEVT) #define DRM_IOCTL_I915_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_CREATE, struct drm_i915_gem_create) #define DRM_IOCTL_I915_GEM_PREAD DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_PREAD, struct drm_i915_gem_pread) #define DRM_IOCTL_I915_GEM_PWRITE DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_PWRITE, struct drm_i915_gem_pwrite) #define DRM_IOCTL_I915_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP, struct drm_i915_gem_mmap) #define DRM_IOCTL_I915_GEM_MMAP_GTT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP_GTT, struct drm_i915_gem_mmap_gtt) #define DRM_IOCTL_I915_GEM_SET_DOMAIN DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_SET_DOMAIN, struct drm_i915_gem_set_domain) #define DRM_IOCTL_I915_GEM_SW_FINISH DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_SW_FINISH, struct drm_i915_gem_sw_finish) #define DRM_IOCTL_I915_GEM_SET_TILING DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_SET_TILING, struct drm_i915_gem_set_tiling) #define DRM_IOCTL_I915_GEM_GET_TILING DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_GET_TILING, struct drm_i915_gem_get_tiling) #define DRM_IOCTL_I915_GEM_GET_APERTURE DRM_IOR (DRM_COMMAND_BASE + DRM_I915_GEM_GET_APERTURE, struct drm_i915_gem_get_aperture) #define DRM_IOCTL_I915_GET_PIPE_FROM_CRTC_ID DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GET_PIPE_FROM_CRTC_ID, struct drm_i915_get_pipe_from_crtc_id) #define DRM_IOCTL_I915_GEM_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MADVISE, struct drm_i915_gem_madvise) #define DRM_IOCTL_I915_OVERLAY_PUT_IMAGE DRM_IOW(DRM_COMMAND_BASE + DRM_I915_OVERLAY_PUT_IMAGE, struct drm_intel_overlay_put_image) #define DRM_IOCTL_I915_OVERLAY_ATTRS DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_OVERLAY_ATTRS, struct drm_intel_overlay_attrs) #define DRM_IOCTL_I915_SET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_SET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey) #define DRM_IOCTL_I915_GET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey) #define DRM_IOCTL_I915_GEM_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_WAIT, struct drm_i915_gem_wait) #define DRM_IOCTL_I915_GEM_CONTEXT_CREATE DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_CREATE, struct drm_i915_gem_context_create) #define DRM_IOCTL_I915_GEM_CONTEXT_DESTROY DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_DESTROY, struct drm_i915_gem_context_destroy) #define DRM_IOCTL_I915_REG_READ DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_REG_READ, struct drm_i915_reg_read) #define DRM_IOCTL_I915_GET_RESET_STATS DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GET_RESET_STATS, struct drm_i915_reset_stats) #define DRM_IOCTL_I915_GEM_USERPTR DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_USERPTR, struct drm_i915_gem_userptr) #define DRM_IOCTL_I915_GEM_CONTEXT_GETPARAM DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_GETPARAM, struct drm_i915_gem_context_param) #define DRM_IOCTL_I915_GEM_CONTEXT_SETPARAM DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_SETPARAM, struct drm_i915_gem_context_param) /* Allow drivers to submit batchbuffers directly to hardware, relying * on the security mechanisms provided by hardware. */ typedef struct drm_i915_batchbuffer { int start; /* agp offset */ int used; /* nr bytes in use */ int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */ int DR4; /* window origin for GFX_OP_DRAWRECT_INFO */ int num_cliprects; /* mulitpass with multiple cliprects? */ struct drm_clip_rect *cliprects; /* pointer to userspace cliprects */ } drm_i915_batchbuffer_t; /* As above, but pass a pointer to userspace buffer which can be * validated by the kernel prior to sending to hardware. */ typedef struct _drm_i915_cmdbuffer { char *buf; /* pointer to userspace command buffer */ int sz; /* nr bytes in buf */ int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */ int DR4; /* window origin for GFX_OP_DRAWRECT_INFO */ int num_cliprects; /* mulitpass with multiple cliprects? */ struct drm_clip_rect *cliprects; /* pointer to userspace cliprects */ } drm_i915_cmdbuffer_t; /* Userspace can request & wait on irq's: */ typedef struct drm_i915_irq_emit { int *irq_seq; } drm_i915_irq_emit_t; typedef struct drm_i915_irq_wait { int irq_seq; } drm_i915_irq_wait_t; /* Ioctl to query kernel params: */ #define I915_PARAM_IRQ_ACTIVE 1 #define I915_PARAM_ALLOW_BATCHBUFFER 2 #define I915_PARAM_LAST_DISPATCH 3 #define I915_PARAM_CHIPSET_ID 4 #define I915_PARAM_HAS_GEM 5 #define I915_PARAM_NUM_FENCES_AVAIL 6 #define I915_PARAM_HAS_OVERLAY 7 #define I915_PARAM_HAS_PAGEFLIPPING 8 #define I915_PARAM_HAS_EXECBUF2 9 #define I915_PARAM_HAS_BSD 10 #define I915_PARAM_HAS_BLT 11 #define I915_PARAM_HAS_RELAXED_FENCING 12 #define I915_PARAM_HAS_COHERENT_RINGS 13 #define I915_PARAM_HAS_EXEC_CONSTANTS 14 #define I915_PARAM_HAS_RELAXED_DELTA 15 #define I915_PARAM_HAS_GEN7_SOL_RESET 16 #define I915_PARAM_HAS_LLC 17 #define I915_PARAM_HAS_ALIASING_PPGTT 18 #define I915_PARAM_HAS_WAIT_TIMEOUT 19 #define I915_PARAM_HAS_SEMAPHORES 20 #define I915_PARAM_HAS_PRIME_VMAP_FLUSH 21 #define I915_PARAM_HAS_VEBOX 22 #define I915_PARAM_HAS_SECURE_BATCHES 23 #define I915_PARAM_HAS_PINNED_BATCHES 24 #define I915_PARAM_HAS_EXEC_NO_RELOC 25 #define I915_PARAM_HAS_EXEC_HANDLE_LUT 26 #define I915_PARAM_HAS_WT 27 #define I915_PARAM_CMD_PARSER_VERSION 28 #define I915_PARAM_HAS_COHERENT_PHYS_GTT 29 #define I915_PARAM_MMAP_VERSION 30 #define I915_PARAM_HAS_BSD2 31 #define I915_PARAM_REVISION 32 #define I915_PARAM_SUBSLICE_TOTAL 33 #define I915_PARAM_EU_TOTAL 34 #define I915_PARAM_HAS_GPU_RESET 35 #define I915_PARAM_HAS_RESOURCE_STREAMER 36 typedef struct drm_i915_getparam { __s32 param; /* * WARNING: Using pointers instead of fixed-size u64 means we need to write * compat32 code. Don't repeat this mistake. */ int *value; } drm_i915_getparam_t; /* Ioctl to set kernel params: */ #define I915_SETPARAM_USE_MI_BATCHBUFFER_START 1 #define I915_SETPARAM_TEX_LRU_LOG_GRANULARITY 2 #define I915_SETPARAM_ALLOW_BATCHBUFFER 3 #define I915_SETPARAM_NUM_USED_FENCES 4 typedef struct drm_i915_setparam { int param; int value; } drm_i915_setparam_t; /* A memory manager for regions of shared memory: */ #define I915_MEM_REGION_AGP 1 typedef struct drm_i915_mem_alloc { int region; int alignment; int size; int *region_offset; /* offset from start of fb or agp */ } drm_i915_mem_alloc_t; typedef struct drm_i915_mem_free { int region; int region_offset; } drm_i915_mem_free_t; typedef struct drm_i915_mem_init_heap { int region; int size; int start; } drm_i915_mem_init_heap_t; /* Allow memory manager to be torn down and re-initialized (eg on * rotate): */ typedef struct drm_i915_mem_destroy_heap { int region; } drm_i915_mem_destroy_heap_t; /* Allow X server to configure which pipes to monitor for vblank signals */ #define DRM_I915_VBLANK_PIPE_A 1 #define DRM_I915_VBLANK_PIPE_B 2 typedef struct drm_i915_vblank_pipe { int pipe; } drm_i915_vblank_pipe_t; /* Schedule buffer swap at given vertical blank: */ typedef struct drm_i915_vblank_swap { drm_drawable_t drawable; enum drm_vblank_seq_type seqtype; unsigned int sequence; } drm_i915_vblank_swap_t; typedef struct drm_i915_hws_addr { __u64 addr; } drm_i915_hws_addr_t; struct drm_i915_gem_init { /** * Beginning offset in the GTT to be managed by the DRM memory * manager. */ __u64 gtt_start; /** * Ending offset in the GTT to be managed by the DRM memory * manager. */ __u64 gtt_end; }; struct drm_i915_gem_create { /** * Requested size for the object. * * The (page-aligned) allocated size for the object will be returned. */ __u64 size; /** * Returned handle for the object. * * Object handles are nonzero. */ __u32 handle; __u32 pad; }; struct drm_i915_gem_pread { /** Handle for the object being read. */ __u32 handle; __u32 pad; /** Offset into the object to read from */ __u64 offset; /** Length of data to read */ __u64 size; /** * Pointer to write the data into. * * This is a fixed-size type for 32/64 compatibility. */ __u64 data_ptr; }; struct drm_i915_gem_pwrite { /** Handle for the object being written to. */ __u32 handle; __u32 pad; /** Offset into the object to write to */ __u64 offset; /** Length of data to write */ __u64 size; /** * Pointer to read the data from. * * This is a fixed-size type for 32/64 compatibility. */ __u64 data_ptr; }; struct drm_i915_gem_mmap { /** Handle for the object being mapped. */ __u32 handle; __u32 pad; /** Offset in the object to map. */ __u64 offset; /** * Length of data to map. * * The value will be page-aligned. */ __u64 size; /** * Returned pointer the data was mapped at. * * This is a fixed-size type for 32/64 compatibility. */ __u64 addr_ptr; /** * Flags for extended behaviour. * * Added in version 2. */ __u64 flags; #define I915_MMAP_WC 0x1 }; struct drm_i915_gem_mmap_gtt { /** Handle for the object being mapped. */ __u32 handle; __u32 pad; /** * Fake offset to use for subsequent mmap call * * This is a fixed-size type for 32/64 compatibility. */ __u64 offset; }; struct drm_i915_gem_set_domain { /** Handle for the object */ __u32 handle; /** New read domains */ __u32 read_domains; /** New write domain */ __u32 write_domain; }; struct drm_i915_gem_sw_finish { /** Handle for the object */ __u32 handle; }; struct drm_i915_gem_relocation_entry { /** * Handle of the buffer being pointed to by this relocation entry. * * It's appealing to make this be an index into the mm_validate_entry * list to refer to the buffer, but this allows the driver to create * a relocation list for state buffers and not re-write it per * exec using the buffer. */ __u32 target_handle; /** * Value to be added to the offset of the target buffer to make up * the relocation entry. */ __u32 delta; /** Offset in the buffer the relocation entry will be written into */ __u64 offset; /** * Offset value of the target buffer that the relocation entry was last * written as. * * If the buffer has the same offset as last time, we can skip syncing * and writing the relocation. This value is written back out by * the execbuffer ioctl when the relocation is written. */ __u64 presumed_offset; /** * Target memory domains read by this operation. */ __u32 read_domains; /** * Target memory domains written by this operation. * * Note that only one domain may be written by the whole * execbuffer operation, so that where there are conflicts, * the application will get -EINVAL back. */ __u32 write_domain; }; /** @{ * Intel memory domains * * Most of these just align with the various caches in * the system and are used to flush and invalidate as * objects end up cached in different domains. */ /** CPU cache */ #define I915_GEM_DOMAIN_CPU 0x00000001 /** Render cache, used by 2D and 3D drawing */ #define I915_GEM_DOMAIN_RENDER 0x00000002 /** Sampler cache, used by texture engine */ #define I915_GEM_DOMAIN_SAMPLER 0x00000004 /** Command queue, used to load batch buffers */ #define I915_GEM_DOMAIN_COMMAND 0x00000008 /** Instruction cache, used by shader programs */ #define I915_GEM_DOMAIN_INSTRUCTION 0x00000010 /** Vertex address cache */ #define I915_GEM_DOMAIN_VERTEX 0x00000020 /** GTT domain - aperture and scanout */ #define I915_GEM_DOMAIN_GTT 0x00000040 /** @} */ struct drm_i915_gem_exec_object { /** * User's handle for a buffer to be bound into the GTT for this * operation. */ __u32 handle; /** Number of relocations to be performed on this buffer */ __u32 relocation_count; /** * Pointer to array of struct drm_i915_gem_relocation_entry containing * the relocations to be performed in this buffer. */ __u64 relocs_ptr; /** Required alignment in graphics aperture */ __u64 alignment; /** * Returned value of the updated offset of the object, for future * presumed_offset writes. */ __u64 offset; }; struct drm_i915_gem_execbuffer { /** * List of buffers to be validated with their relocations to be * performend on them. * * This is a pointer to an array of struct drm_i915_gem_validate_entry. * * These buffers must be listed in an order such that all relocations * a buffer is performing refer to buffers that have already appeared * in the validate list. */ __u64 buffers_ptr; __u32 buffer_count; /** Offset in the batchbuffer to start execution from. */ __u32 batch_start_offset; /** Bytes used in batchbuffer from batch_start_offset */ __u32 batch_len; __u32 DR1; __u32 DR4; __u32 num_cliprects; /** This is a struct drm_clip_rect *cliprects */ __u64 cliprects_ptr; }; struct drm_i915_gem_exec_object2 { /** * User's handle for a buffer to be bound into the GTT for this * operation. */ __u32 handle; /** Number of relocations to be performed on this buffer */ __u32 relocation_count; /** * Pointer to array of struct drm_i915_gem_relocation_entry containing * the relocations to be performed in this buffer. */ __u64 relocs_ptr; /** Required alignment in graphics aperture */ __u64 alignment; /** * Returned value of the updated offset of the object, for future * presumed_offset writes. */ __u64 offset; #define EXEC_OBJECT_NEEDS_FENCE (1<<0) #define EXEC_OBJECT_NEEDS_GTT (1<<1) #define EXEC_OBJECT_WRITE (1<<2) #define EXEC_OBJECT_SUPPORTS_48B_ADDRESS (1<<3) #define __EXEC_OBJECT_UNKNOWN_FLAGS -(EXEC_OBJECT_SUPPORTS_48B_ADDRESS<<1) __u64 flags; __u64 rsvd1; __u64 rsvd2; }; struct drm_i915_gem_execbuffer2 { /** * List of gem_exec_object2 structs */ __u64 buffers_ptr; __u32 buffer_count; /** Offset in the batchbuffer to start execution from. */ __u32 batch_start_offset; /** Bytes used in batchbuffer from batch_start_offset */ __u32 batch_len; __u32 DR1; __u32 DR4; __u32 num_cliprects; /** This is a struct drm_clip_rect *cliprects */ __u64 cliprects_ptr; #define I915_EXEC_RING_MASK (7<<0) #define I915_EXEC_DEFAULT (0<<0) #define I915_EXEC_RENDER (1<<0) #define I915_EXEC_BSD (2<<0) #define I915_EXEC_BLT (3<<0) #define I915_EXEC_VEBOX (4<<0) /* Used for switching the constants addressing mode on gen4+ RENDER ring. * Gen6+ only supports relative addressing to dynamic state (default) and * absolute addressing. * * These flags are ignored for the BSD and BLT rings. */ #define I915_EXEC_CONSTANTS_MASK (3<<6) #define I915_EXEC_CONSTANTS_REL_GENERAL (0<<6) /* default */ #define I915_EXEC_CONSTANTS_ABSOLUTE (1<<6) #define I915_EXEC_CONSTANTS_REL_SURFACE (2<<6) /* gen4/5 only */ __u64 flags; __u64 rsvd1; /* now used for context info */ __u64 rsvd2; }; /** Resets the SO write offset registers for transform feedback on gen7. */ #define I915_EXEC_GEN7_SOL_RESET (1<<8) /** Request a privileged ("secure") batch buffer. Note only available for * DRM_ROOT_ONLY | DRM_MASTER processes. */ #define I915_EXEC_SECURE (1<<9) /** Inform the kernel that the batch is and will always be pinned. This * negates the requirement for a workaround to be performed to avoid * an incoherent CS (such as can be found on 830/845). If this flag is * not passed, the kernel will endeavour to make sure the batch is * coherent with the CS before execution. If this flag is passed, * userspace assumes the responsibility for ensuring the same. */ #define I915_EXEC_IS_PINNED (1<<10) /** Provide a hint to the kernel that the command stream and auxiliary * state buffers already holds the correct presumed addresses and so the * relocation process may be skipped if no buffers need to be moved in * preparation for the execbuffer. */ #define I915_EXEC_NO_RELOC (1<<11) /** Use the reloc.handle as an index into the exec object array rather * than as the per-file handle. */ #define I915_EXEC_HANDLE_LUT (1<<12) /** Used for switching BSD rings on the platforms with two BSD rings */ #define I915_EXEC_BSD_MASK (3<<13) #define I915_EXEC_BSD_DEFAULT (0<<13) /* default ping-pong mode */ #define I915_EXEC_BSD_RING1 (1<<13) #define I915_EXEC_BSD_RING2 (2<<13) /** Tell the kernel that the batchbuffer is processed by * the resource streamer. */ #define I915_EXEC_RESOURCE_STREAMER (1<<15) #define __I915_EXEC_UNKNOWN_FLAGS -(I915_EXEC_RESOURCE_STREAMER<<1) #define I915_EXEC_CONTEXT_ID_MASK (0xffffffff) #define i915_execbuffer2_set_context_id(eb2, context) \ (eb2).rsvd1 = context & I915_EXEC_CONTEXT_ID_MASK #define i915_execbuffer2_get_context_id(eb2) \ ((eb2).rsvd1 & I915_EXEC_CONTEXT_ID_MASK) struct drm_i915_gem_pin { /** Handle of the buffer to be pinned. */ __u32 handle; __u32 pad; /** alignment required within the aperture */ __u64 alignment; /** Returned GTT offset of the buffer. */ __u64 offset; }; struct drm_i915_gem_unpin { /** Handle of the buffer to be unpinned. */ __u32 handle; __u32 pad; }; struct drm_i915_gem_busy { /** Handle of the buffer to check for busy */ __u32 handle; /** Return busy status (1 if busy, 0 if idle). * The high word is used to indicate on which rings the object * currently resides: * 16:31 - busy (r or r/w) rings (16 render, 17 bsd, 18 blt, etc) */ __u32 busy; }; /** * I915_CACHING_NONE * * GPU access is not coherent with cpu caches. Default for machines without an * LLC. */ #define I915_CACHING_NONE 0 /** * I915_CACHING_CACHED * * GPU access is coherent with cpu caches and furthermore the data is cached in * last-level caches shared between cpu cores and the gpu GT. Default on * machines with HAS_LLC. */ #define I915_CACHING_CACHED 1 /** * I915_CACHING_DISPLAY * * Special GPU caching mode which is coherent with the scanout engines. * Transparently falls back to I915_CACHING_NONE on platforms where no special * cache mode (like write-through or gfdt flushing) is available. The kernel * automatically sets this mode when using a buffer as a scanout target. * Userspace can manually set this mode to avoid a costly stall and clflush in * the hotpath of drawing the first frame. */ #define I915_CACHING_DISPLAY 2 struct drm_i915_gem_caching { /** * Handle of the buffer to set/get the caching level of. */ __u32 handle; /** * Cacheing level to apply or return value * * bits0-15 are for generic caching control (i.e. the above defined * values). bits16-31 are reserved for platform-specific variations * (e.g. l3$ caching on gen7). */ __u32 caching; }; #define I915_TILING_NONE 0 #define I915_TILING_X 1 #define I915_TILING_Y 2 #define I915_BIT_6_SWIZZLE_NONE 0 #define I915_BIT_6_SWIZZLE_9 1 #define I915_BIT_6_SWIZZLE_9_10 2 #define I915_BIT_6_SWIZZLE_9_11 3 #define I915_BIT_6_SWIZZLE_9_10_11 4 /* Not seen by userland */ #define I915_BIT_6_SWIZZLE_UNKNOWN 5 /* Seen by userland. */ #define I915_BIT_6_SWIZZLE_9_17 6 #define I915_BIT_6_SWIZZLE_9_10_17 7 struct drm_i915_gem_set_tiling { /** Handle of the buffer to have its tiling state updated */ __u32 handle; /** * Tiling mode for the object (I915_TILING_NONE, I915_TILING_X, * I915_TILING_Y). * * This value is to be set on request, and will be updated by the * kernel on successful return with the actual chosen tiling layout. * * The tiling mode may be demoted to I915_TILING_NONE when the system * has bit 6 swizzling that can't be managed correctly by GEM. * * Buffer contents become undefined when changing tiling_mode. */ __u32 tiling_mode; /** * Stride in bytes for the object when in I915_TILING_X or * I915_TILING_Y. */ __u32 stride; /** * Returned address bit 6 swizzling required for CPU access through * mmap mapping. */ __u32 swizzle_mode; }; struct drm_i915_gem_get_tiling { /** Handle of the buffer to get tiling state for. */ __u32 handle; /** * Current tiling mode for the object (I915_TILING_NONE, I915_TILING_X, * I915_TILING_Y). */ __u32 tiling_mode; /** * Returned address bit 6 swizzling required for CPU access through * mmap mapping. */ __u32 swizzle_mode; /** * Returned address bit 6 swizzling required for CPU access through * mmap mapping whilst bound. */ __u32 phys_swizzle_mode; }; struct drm_i915_gem_get_aperture { /** Total size of the aperture used by i915_gem_execbuffer, in bytes */ __u64 aper_size; /** * Available space in the aperture used by i915_gem_execbuffer, in * bytes */ __u64 aper_available_size; }; struct drm_i915_get_pipe_from_crtc_id { /** ID of CRTC being requested **/ __u32 crtc_id; /** pipe of requested CRTC **/ __u32 pipe; }; #define I915_MADV_WILLNEED 0 #define I915_MADV_DONTNEED 1 #define __I915_MADV_PURGED 2 /* internal state */ struct drm_i915_gem_madvise { /** Handle of the buffer to change the backing store advice */ __u32 handle; /* Advice: either the buffer will be needed again in the near future, * or wont be and could be discarded under memory pressure. */ __u32 madv; /** Whether the backing store still exists. */ __u32 retained; }; /* flags */ #define I915_OVERLAY_TYPE_MASK 0xff #define I915_OVERLAY_YUV_PLANAR 0x01 #define I915_OVERLAY_YUV_PACKED 0x02 #define I915_OVERLAY_RGB 0x03 #define I915_OVERLAY_DEPTH_MASK 0xff00 #define I915_OVERLAY_RGB24 0x1000 #define I915_OVERLAY_RGB16 0x2000 #define I915_OVERLAY_RGB15 0x3000 #define I915_OVERLAY_YUV422 0x0100 #define I915_OVERLAY_YUV411 0x0200 #define I915_OVERLAY_YUV420 0x0300 #define I915_OVERLAY_YUV410 0x0400 #define I915_OVERLAY_SWAP_MASK 0xff0000 #define I915_OVERLAY_NO_SWAP 0x000000 #define I915_OVERLAY_UV_SWAP 0x010000 #define I915_OVERLAY_Y_SWAP 0x020000 #define I915_OVERLAY_Y_AND_UV_SWAP 0x030000 #define I915_OVERLAY_FLAGS_MASK 0xff000000 #define I915_OVERLAY_ENABLE 0x01000000 struct drm_intel_overlay_put_image { /* various flags and src format description */ __u32 flags; /* source picture description */ __u32 bo_handle; /* stride values and offsets are in bytes, buffer relative */ __u16 stride_Y; /* stride for packed formats */ __u16 stride_UV; __u32 offset_Y; /* offset for packet formats */ __u32 offset_U; __u32 offset_V; /* in pixels */ __u16 src_width; __u16 src_height; /* to compensate the scaling factors for partially covered surfaces */ __u16 src_scan_width; __u16 src_scan_height; /* output crtc description */ __u32 crtc_id; __u16 dst_x; __u16 dst_y; __u16 dst_width; __u16 dst_height; }; /* flags */ #define I915_OVERLAY_UPDATE_ATTRS (1<<0) #define I915_OVERLAY_UPDATE_GAMMA (1<<1) #define I915_OVERLAY_DISABLE_DEST_COLORKEY (1<<2) struct drm_intel_overlay_attrs { __u32 flags; __u32 color_key; __s32 brightness; __u32 contrast; __u32 saturation; __u32 gamma0; __u32 gamma1; __u32 gamma2; __u32 gamma3; __u32 gamma4; __u32 gamma5; }; /* * Intel sprite handling * * Color keying works with a min/mask/max tuple. Both source and destination * color keying is allowed. * * Source keying: * Sprite pixels within the min & max values, masked against the color channels * specified in the mask field, will be transparent. All other pixels will * be displayed on top of the primary plane. For RGB surfaces, only the min * and mask fields will be used; ranged compares are not allowed. * * Destination keying: * Primary plane pixels that match the min value, masked against the color * channels specified in the mask field, will be replaced by corresponding * pixels from the sprite plane. * * Note that source & destination keying are exclusive; only one can be * active on a given plane. */ #define I915_SET_COLORKEY_NONE (1<<0) /* disable color key matching */ #define I915_SET_COLORKEY_DESTINATION (1<<1) #define I915_SET_COLORKEY_SOURCE (1<<2) struct drm_intel_sprite_colorkey { __u32 plane_id; __u32 min_value; __u32 channel_mask; __u32 max_value; __u32 flags; }; struct drm_i915_gem_wait { /** Handle of BO we shall wait on */ __u32 bo_handle; __u32 flags; /** Number of nanoseconds to wait, Returns time remaining. */ __s64 timeout_ns; }; struct drm_i915_gem_context_create { /* output: id of new context*/ __u32 ctx_id; __u32 pad; }; struct drm_i915_gem_context_destroy { __u32 ctx_id; __u32 pad; }; struct drm_i915_reg_read { __u64 offset; __u64 val; /* Return value */ }; /* Known registers: * * Render engine timestamp - 0x2358 + 64bit - gen7+ * - Note this register returns an invalid value if using the default * single instruction 8byte read, in order to workaround that use * offset (0x2538 | 1) instead. * */ struct drm_i915_reset_stats { __u32 ctx_id; __u32 flags; /* All resets since boot/module reload, for all contexts */ __u32 reset_count; /* Number of batches lost when active in GPU, for this context */ __u32 batch_active; /* Number of batches lost pending for execution, for this context */ __u32 batch_pending; __u32 pad; }; struct drm_i915_gem_userptr { __u64 user_ptr; __u64 user_size; __u32 flags; #define I915_USERPTR_READ_ONLY 0x1 #define I915_USERPTR_UNSYNCHRONIZED 0x80000000 /** * Returned handle for the object. * * Object handles are nonzero. */ __u32 handle; }; struct drm_i915_gem_context_param { __u32 ctx_id; __u32 size; __u64 param; #define I915_CONTEXT_PARAM_BAN_PERIOD 0x1 #define I915_CONTEXT_PARAM_NO_ZEROMAP 0x2 __u64 value; }; #endif /* _UAPI_I915_DRM_H_ */